
Could be used to get a breather.įor blind you could up the To Hit stat of the boss so that it is a little less useful, but still useful. Like Stun lasts current turn only, paralyze lasts until you hit them again. You could maybe do something where these skills can only be used once a battle, with a similar idea. However, paralysis I had removed on any damage too, reasoning was the shock would purge it from your system.

You first had paralysis poison applied, and if you didn't cure it in 3 turns you were paralyzed.


Stun: 100% chance unless you are resistant to it, but you can only apply it once. One thing I did in my game was I edited really powerful status ailments as follows:
